
Death From Above prevents the turn from ending after using your sniper rifle for the first action, if you killed someone while you're on higher elevation than the target.Lightning Hands can be extremely useful for conserving more useful abilities for both the Sniper and the rest of the squad.For a Gunslinger, Lightning Hands is far more useful than Deadeye could ever be, synergizing very well with most other Gunslinger Skills.For a Sniper, Lightning Hands allows the sharpshooter to weaken or finish off a nearby enemy before sniping them, or another target altogether.
#Quickdraw or death from above free
Lightning Hands is a free pistol shot against anything within range, working well for both Snipers and Gunslingers.Deadeye uses up both action points, even when shooting from a weapon different from sniper rifle.It is more suited for a Sniper than a Gunslinger because of this. Deadeye scales up more potently from improved equipment than Lightning Hands, due to its damage boost.As such, this skill is not very reliable until the drop can be compensated, but it is very powerful otherwise. Deadeye's aim penalty is 25%, not a direct -25, meaning the penalty's significance differs per target.


Long Watch allows reaction shots at targets in an ally's sight radius.2.6 Advanced Warfare Synergies: Specialist Skills.2.5 Advanced Warfare Synergies: Ranger Skills.2.4 Advanced Warfare Synergies: Grenadier Skills.2.2 Internal Synergies: Gunslinger Side.
